feat: add characters tab
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@@ -0,0 +1,142 @@
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'use client';
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import { useState, useEffect, useMemo } from 'react';
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import { useInventoryStore } from '@/store/useInventoryStore';
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import styles from '../../styles/Characters.module.css';
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type Character = {
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idx: number;
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name: string;
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iconFilePath: string;
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};
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const getIconUrl = (iconFilePath: string) => {
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const fileName = iconFilePath.split('/').pop()?.split('.')[0];
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return `/icons/character-icons/${fileName}.png`;
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};
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type RoleFilter = 'all' | 'survivors' | 'killers';
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const isKiller = (idx: number) => idx >= 268435456;
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export default function CharactersPage() {
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const store = useInventoryStore();
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const [characters, setCharacters] = useState<Character[]>([]);
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const [search, setSearch] = useState('');
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const [role, setRole] = useState<RoleFilter>('all');
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useEffect(() => {
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fetch('/data/characters.json')
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.then(r => r.json())
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.then(setCharacters)
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.catch(() => []);
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}, []);
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const filtered = useMemo(() => {
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return characters.filter(c => {
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if (role === 'survivors' && isKiller(c.idx)) return false;
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if (role === 'killers' && !isKiller(c.idx)) return false;
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if (search.trim() && !c.name.toLowerCase().includes(search.toLowerCase())) return false;
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return true;
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});
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}, [characters, search, role]);
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const handleToggle = (idx: number) => {
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store.toggleItem(idx.toString(), 'characters');
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};
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const handleUnlockAll = () => {
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const ids = filtered.map(c => c.idx.toString());
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const outside = store.unlockedCharacters.filter(
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id => !filtered.some(c => c.idx.toString() === id)
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);
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store.unlockAllInCategory('characters', [...outside, ...ids]);
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};
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const handleLockAll = () => {
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const ids = filtered.map(c => c.idx.toString());
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const newUnlocked = store.unlockedCharacters.filter(id => !ids.includes(id));
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store.unlockAllInCategory('characters', newUnlocked);
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};
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const handleClear = () => {
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store.clearCategory('characters');
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};
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const unlockedCount = store.unlockedCharacters.length;
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return (<div className={styles.container}>
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<header className={styles.header}>
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<div className={styles.headerLeft}>
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<h1 className={styles.title}>Characters</h1>
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<p className={styles.subtitle}>{unlockedCount} of {characters.length} unlocked</p>
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</div>
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</header>
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<div className={styles.toolbar}>
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<input
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className={styles.searchInput}
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type="text"
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placeholder="Search by name..."
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value={search}
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onChange={e => setSearch(e.target.value)}
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/>
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<div className={styles.roleFilter}>
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{(['all', 'survivors', 'killers'] as RoleFilter[]).map(r => (
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<button
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key={r}
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className={`${styles.roleBtn} ${role === r ? styles.roleBtnActive : ''}`}
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onClick={() => setRole(r)}
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>
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{r}
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</button>
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))}
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</div>
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<span className={styles.spacer} />
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<span className={styles.resultCount}>{filtered.length} shown</span>
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<button className={styles.unlockAllBtn} onClick={handleUnlockAll}>
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Unlock shown
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</button>
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<button className={styles.lockAllBtn} onClick={handleLockAll}>
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Lock shown
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</button>
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<button className={styles.clearBtn} onClick={handleClear}>
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Clear all
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</button>
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</div>
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{filtered.length === 0 ? (
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<div className={styles.empty}>No characters match</div>
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) : (
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<div className={styles.grid}>
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{filtered.map(char => {
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const unlocked = store.unlockedCharacters.includes(char.idx.toString());
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const killer = isKiller(char.idx);
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return (
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<div
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key={char.idx}
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className={`${styles.card} ${unlocked ? styles.cardUnlocked : ''}`}
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onClick={() => handleToggle(char.idx)}
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>
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<img
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className={styles.cardIcon}
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src={getIconUrl(char.iconFilePath)}
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alt={char.name}
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loading="lazy"
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/>
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<span className={styles.cardName}>{char.name}</span>
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<span className={`${styles.rolePip} ${killer ? styles.rolePipKiller : ''}`}>
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{killer ? 'Killer' : 'Survivor'}
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</span>
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</div>
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);
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})}
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</div>
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)}
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</div >)
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}
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