fix: remove unlockAllDLCs

This commit is contained in:
2026-06-18 20:49:07 -03:00
parent aff5ed15ed
commit 7eb6656f2a
-5
View File
@@ -7,12 +7,10 @@ export interface InventoryState {
unlockedDLCs: string[]; unlockedDLCs: string[];
items: Record<string, number>; items: Record<string, number>;
offerings: Record<string, number>; offerings: Record<string, number>;
unlockAllDLCs: boolean;
toggleItem: (id: string, category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void; toggleItem: (id: string, category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void;
setItemQuantity: (id: string, qty: number) => void; setItemQuantity: (id: string, qty: number) => void;
setOfferingQuantity: (id: string, qty: number) => void; setOfferingQuantity: (id: string, qty: number) => void;
setUnlockAllDLCs: (val: boolean) => void;
unlockAllInCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs', allIds: string[], qty?: number) => void; unlockAllInCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs', allIds: string[], qty?: number) => void;
clearCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void; clearCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void;
@@ -28,7 +26,6 @@ export const useInventoryStore = create<InventoryState>()(
unlockedDLCs: [], unlockedDLCs: [],
items: {}, items: {},
offerings: {}, offerings: {},
unlockAllDLCs: false,
toggleItem: (id, category) => set((state) => { toggleItem: (id, category) => set((state) => {
if (category === 'characters') { if (category === 'characters') {
@@ -87,7 +84,6 @@ export const useInventoryStore = create<InventoryState>()(
return { offerings: newOfferings }; return { offerings: newOfferings };
}), }),
setUnlockAllDLCs: (val) => set({ unlockAllDLCs: val }),
unlockAllInCategory: (category, allIds, qty = 100) => set((state) => { unlockAllInCategory: (category, allIds, qty = 100) => set((state) => {
if (category === 'characters') { if (category === 'characters') {
@@ -125,7 +121,6 @@ export const useInventoryStore = create<InventoryState>()(
unlockedDLCs: [], unlockedDLCs: [],
items: {}, items: {},
offerings: {}, offerings: {},
unlockAllDLCs: false
}), }),
importProfile: (profile) => set((state) => { importProfile: (profile) => set((state) => {