style: run format:apply
This commit is contained in:
+244
-141
@@ -2,161 +2,264 @@ import { create } from 'zustand';
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import { persist } from 'zustand/middleware';
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export interface InventoryState {
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unlockedCharacters: string[];
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unlockedCustomizations: string[];
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unlockedDLCs: string[];
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unlockedPerks: string[];
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items: Record<string, number>;
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offerings: Record<string, number>;
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addons: Record<string, number>;
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unlockedCharacters: string[];
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unlockedCustomizations: string[];
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unlockedDLCs: string[];
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unlockedPerks: string[];
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items: Record<string, number>;
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offerings: Record<string, number>;
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addons: Record<string, number>;
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spoofItems: boolean;
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spoofPerks: boolean;
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spoofCatalog: boolean;
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spoofDLCs: boolean;
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spoofItems: boolean;
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spoofPerks: boolean;
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spoofCatalog: boolean;
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spoofDLCs: boolean;
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toggleItem: (id: string, category: 'characters' | 'customizations' | 'items' | 'offerings' | 'addons' | 'dlcs' | 'perks') => void;
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setItemQuantity: (id: string, qty: number) => void;
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setOfferingQuantity: (id: string, qty: number) => void;
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setAddonQuantity: (id: string, qty: number) => void;
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setToggle: (key: 'spoofItems' | 'spoofPerks' | 'spoofCatalog' | 'spoofDLCs', val: boolean) => void;
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importToggles: (toggles: any) => void;
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toggleItem: (
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id: string,
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category:
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| 'characters'
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| 'customizations'
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| 'items'
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| 'offerings'
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| 'addons'
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| 'dlcs'
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| 'perks'
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) => void;
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setItemQuantity: (id: string, qty: number) => void;
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setOfferingQuantity: (id: string, qty: number) => void;
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setAddonQuantity: (id: string, qty: number) => void;
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setToggle: (
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key: 'spoofItems' | 'spoofPerks' | 'spoofCatalog' | 'spoofDLCs',
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val: boolean
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) => void;
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importToggles: (toggles: any) => void;
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unlockAllInCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'addons' | 'dlcs' | 'perks', allIds: string[], qty?: number) => void;
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clearCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'addons' | 'dlcs' | 'perks') => void;
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clearAll: () => void;
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importProfile: (profile: any) => void;
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unlockAllInCategory: (
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category:
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| 'characters'
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| 'customizations'
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| 'items'
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| 'offerings'
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| 'addons'
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| 'dlcs'
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| 'perks',
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allIds: string[],
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qty?: number
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) => void;
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clearCategory: (
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category:
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| 'characters'
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| 'customizations'
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| 'items'
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| 'offerings'
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| 'addons'
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| 'dlcs'
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| 'perks'
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) => void;
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clearAll: () => void;
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importProfile: (profile: any) => void;
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}
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export const useInventoryStore = create<InventoryState>()(
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persist(
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(set) => ({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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unlockedPerks: [],
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items: {},
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offerings: {},
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addons: {},
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persist(
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(set) => ({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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unlockedPerks: [],
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items: {},
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offerings: {},
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addons: {},
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spoofItems: false,
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spoofPerks: false,
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spoofCatalog: false,
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spoofDLCs: false,
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spoofItems: false,
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spoofPerks: false,
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spoofCatalog: false,
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spoofDLCs: false,
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setToggle: (key, val) => set({ [key]: val }),
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setToggle: (key, val) => set({ [key]: val }),
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importToggles: (toggles) => set((state) => {
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if (!toggles) return {};
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return {
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spoofItems: typeof toggles.spoofItems === 'boolean' ? toggles.spoofItems : state.spoofItems,
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spoofPerks: typeof toggles.spoofPerks === 'boolean' ? toggles.spoofPerks : state.spoofPerks,
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spoofCatalog: typeof toggles.spoofCatalog === 'boolean' ? toggles.spoofCatalog : state.spoofCatalog,
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spoofDLCs: typeof toggles.spoofDLCs === 'boolean' ? toggles.spoofDLCs : state.spoofDLCs,
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};
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}),
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importToggles: (toggles) =>
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set((state) => {
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if (!toggles) return {};
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return {
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spoofItems:
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typeof toggles.spoofItems === 'boolean'
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? toggles.spoofItems
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: state.spoofItems,
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spoofPerks:
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typeof toggles.spoofPerks === 'boolean'
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? toggles.spoofPerks
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: state.spoofPerks,
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spoofCatalog:
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typeof toggles.spoofCatalog === 'boolean'
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? toggles.spoofCatalog
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: state.spoofCatalog,
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spoofDLCs:
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typeof toggles.spoofDLCs === 'boolean'
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? toggles.spoofDLCs
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: state.spoofDLCs
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};
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}),
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toggleItem: (id, category) => set((state) => {
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if (category === 'characters') {
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const arr = state.unlockedCharacters;
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return { unlockedCharacters: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id] };
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} else if (category === 'customizations') {
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const arr = state.unlockedCustomizations;
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return { unlockedCustomizations: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id] };
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} else if (category === 'dlcs') {
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const arr = state.unlockedDLCs;
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return { unlockedDLCs: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id] };
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} else if (category === 'perks') {
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const arr = state.unlockedPerks;
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return { unlockedPerks: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id] };
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} else if (category === 'items') {
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const newItems = { ...state.items };
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if ((newItems[id] || 0) > 0) delete newItems[id]; else newItems[id] = 100;
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return { items: newItems };
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} else if (category === 'addons') {
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const newAddons = { ...state.addons };
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if ((newAddons[id] || 0) > 0) delete newAddons[id]; else newAddons[id] = 100;
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return { addons: newAddons };
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} else {
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const newOfferings = { ...state.offerings };
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if ((newOfferings[id] || 0) > 0) delete newOfferings[id]; else newOfferings[id] = 100;
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return { offerings: newOfferings };
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}
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}),
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toggleItem: (id, category) =>
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set((state) => {
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if (category === 'characters') {
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const arr = state.unlockedCharacters;
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return {
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unlockedCharacters: arr.includes(id)
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? arr.filter((i) => i !== id)
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: [...arr, id]
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};
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} else if (category === 'customizations') {
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const arr = state.unlockedCustomizations;
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return {
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unlockedCustomizations: arr.includes(id)
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? arr.filter((i) => i !== id)
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: [...arr, id]
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};
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} else if (category === 'dlcs') {
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const arr = state.unlockedDLCs;
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return {
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unlockedDLCs: arr.includes(id)
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? arr.filter((i) => i !== id)
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: [...arr, id]
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};
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} else if (category === 'perks') {
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const arr = state.unlockedPerks;
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return {
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unlockedPerks: arr.includes(id)
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? arr.filter((i) => i !== id)
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: [...arr, id]
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};
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} else if (category === 'items') {
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const newItems = { ...state.items };
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if ((newItems[id] || 0) > 0) delete newItems[id];
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else newItems[id] = 100;
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return { items: newItems };
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} else if (category === 'addons') {
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const newAddons = { ...state.addons };
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if ((newAddons[id] || 0) > 0) delete newAddons[id];
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else newAddons[id] = 100;
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return { addons: newAddons };
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} else {
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const newOfferings = { ...state.offerings };
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if ((newOfferings[id] || 0) > 0) delete newOfferings[id];
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else newOfferings[id] = 100;
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return { offerings: newOfferings };
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}
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}),
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setItemQuantity: (id, qty) => set((state) => {
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const newItems = { ...state.items };
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if (qty <= 0) delete newItems[id]; else newItems[id] = Math.min(32767, Math.max(0, qty));
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return { items: newItems };
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}),
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setItemQuantity: (id, qty) =>
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set((state) => {
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const newItems = { ...state.items };
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if (qty <= 0) delete newItems[id];
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else newItems[id] = Math.min(32767, Math.max(0, qty));
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return { items: newItems };
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}),
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setOfferingQuantity: (id, qty) => set((state) => {
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const newOfferings = { ...state.offerings };
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if (qty <= 0) delete newOfferings[id]; else newOfferings[id] = Math.min(32767, Math.max(0, qty));
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return { offerings: newOfferings };
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}),
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setOfferingQuantity: (id, qty) =>
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set((state) => {
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const newOfferings = { ...state.offerings };
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if (qty <= 0) delete newOfferings[id];
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else newOfferings[id] = Math.min(32767, Math.max(0, qty));
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return { offerings: newOfferings };
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}),
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setAddonQuantity: (id, qty) => set((state) => {
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const newAddons = { ...state.addons };
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if (qty <= 0) delete newAddons[id]; else newAddons[id] = Math.min(32767, Math.max(0, qty));
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return { addons: newAddons };
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}),
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setAddonQuantity: (id, qty) =>
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set((state) => {
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const newAddons = { ...state.addons };
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if (qty <= 0) delete newAddons[id];
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else newAddons[id] = Math.min(32767, Math.max(0, qty));
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return { addons: newAddons };
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}),
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unlockAllInCategory: (category, allIds, qty = 100) => set((state) => {
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if (category === 'characters') return { unlockedCharacters: allIds };
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if (category === 'customizations') return { unlockedCustomizations: allIds };
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if (category === 'dlcs') return { unlockedDLCs: allIds };
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if (category === 'perks') return { unlockedPerks: allIds };
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if (category === 'items') {
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const newItems = { ...state.items };
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allIds.forEach(id => { newItems[id] = qty; });
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return { items: newItems };
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} else if (category === 'addons') {
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const newAddons = { ...state.addons };
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allIds.forEach(id => { newAddons[id] = qty; });
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return { addons: newAddons };
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} else {
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const newOfferings = { ...state.offerings };
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allIds.forEach(id => { newOfferings[id] = qty; });
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return { offerings: newOfferings };
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}
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}),
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unlockAllInCategory: (category, allIds, qty = 100) =>
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set((state) => {
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if (category === 'characters') return { unlockedCharacters: allIds };
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if (category === 'customizations')
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return { unlockedCustomizations: allIds };
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if (category === 'dlcs') return { unlockedDLCs: allIds };
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if (category === 'perks') return { unlockedPerks: allIds };
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if (category === 'items') {
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const newItems = { ...state.items };
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allIds.forEach((id) => {
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newItems[id] = qty;
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});
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return { items: newItems };
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} else if (category === 'addons') {
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const newAddons = { ...state.addons };
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allIds.forEach((id) => {
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newAddons[id] = qty;
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});
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return { addons: newAddons };
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} else {
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const newOfferings = { ...state.offerings };
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allIds.forEach((id) => {
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newOfferings[id] = qty;
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});
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return { offerings: newOfferings };
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}
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}),
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clearCategory: (category) => set(() => {
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if (category === 'characters') return { unlockedCharacters: [] };
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if (category === 'customizations') return { unlockedCustomizations: [] };
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if (category === 'dlcs') return { unlockedDLCs: [] };
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if (category === 'perks') return { unlockedPerks: [] };
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if (category === 'items') return { items: {} };
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if (category === 'addons') return { addons: {} };
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return { offerings: {} };
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}),
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clearCategory: (category) =>
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set(() => {
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if (category === 'characters') return { unlockedCharacters: [] };
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if (category === 'customizations')
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return { unlockedCustomizations: [] };
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if (category === 'dlcs') return { unlockedDLCs: [] };
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if (category === 'perks') return { unlockedPerks: [] };
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if (category === 'items') return { items: {} };
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if (category === 'addons') return { addons: {} };
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return { offerings: {} };
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}),
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clearAll: () => set({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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unlockedPerks: [],
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items: {},
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offerings: {},
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addons: {},
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}),
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clearAll: () =>
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set({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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unlockedPerks: [],
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items: {},
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offerings: {},
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addons: {}
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}),
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importProfile: (profile) => set((state) => {
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if (!profile) return {};
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return {
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unlockedCharacters: Array.isArray(profile.unlockedCharacters) ? profile.unlockedCharacters : state.unlockedCharacters,
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unlockedCustomizations: Array.isArray(profile.unlockedCustomizations) ? profile.unlockedCustomizations : state.unlockedCustomizations,
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unlockedDLCs: Array.isArray(profile.unlockedDLCs) ? profile.unlockedDLCs : state.unlockedDLCs,
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unlockedPerks: Array.isArray(profile.unlockedPerks) ? profile.unlockedPerks : state.unlockedPerks,
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items: (profile.items && typeof profile.items === 'object') ? profile.items : state.items,
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offerings: (profile.offerings && typeof profile.offerings === 'object') ? profile.offerings : state.offerings,
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addons: (profile.addons && typeof profile.addons === 'object') ? profile.addons : state.addons,
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};
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})
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}),
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{
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name: 'hex-unlocked-inventory',
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}
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)
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);
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importProfile: (profile) =>
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set((state) => {
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if (!profile) return {};
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return {
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unlockedCharacters: Array.isArray(profile.unlockedCharacters)
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? profile.unlockedCharacters
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: state.unlockedCharacters,
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unlockedCustomizations: Array.isArray(
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profile.unlockedCustomizations
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)
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? profile.unlockedCustomizations
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: state.unlockedCustomizations,
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unlockedDLCs: Array.isArray(profile.unlockedDLCs)
|
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? profile.unlockedDLCs
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: state.unlockedDLCs,
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unlockedPerks: Array.isArray(profile.unlockedPerks)
|
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? profile.unlockedPerks
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: state.unlockedPerks,
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items:
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profile.items && typeof profile.items === 'object'
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? profile.items
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: state.items,
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offerings:
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profile.offerings && typeof profile.offerings === 'object'
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? profile.offerings
|
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: state.offerings,
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addons:
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profile.addons && typeof profile.addons === 'object'
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? profile.addons
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: state.addons
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||||
};
|
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})
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}),
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{
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name: 'hex-unlocked-inventory'
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}
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)
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);
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+102
-40
@@ -1,56 +1,118 @@
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import { create } from 'zustand';
|
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import { useInventoryStore } from './useInventoryStore';
|
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import { mapStoreToSpooferConfig, mapSpooferConfigToStore } from './wsProtocol';
|
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|
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interface WebsocketState {
|
||||
socket: WebSocket | null;
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isConnected: boolean;
|
||||
connect: () => void;
|
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socket: WebSocket | null;
|
||||
isConnected: boolean;
|
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connect: () => void;
|
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}
|
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|
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let lastTogglesJson = '';
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let lastInventoryJson = '';
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export const useWebsocketStore = create<WebsocketState>((set, get) => ({
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socket: null,
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isConnected: false,
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socket: null,
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isConnected: false,
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connect: () => {
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if (get().socket) return;
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connect: () => {
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if (get().socket) return;
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||||
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const ws = new WebSocket('ws://localhost:4444');
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const ws = new WebSocket('ws://localhost:4444');
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ws.onopen = () => {
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console.log('Connected to Spoofer Engine');
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set({ socket: ws, isConnected: true });
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};
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ws.onopen = () => {
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console.log('Connected to Spoofer Engine');
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set({ socket: ws, isConnected: true });
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};
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||||
|
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ws.onclose = () => {
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console.log('Disconnected. Retrying in 2s...');
|
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set({ socket: null, isConnected: false });
|
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setTimeout(() => get().connect(), 2000);
|
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};
|
||||
ws.onclose = () => {
|
||||
console.log('Disconnected. Retrying in 2s...');
|
||||
set({ socket: null, isConnected: false });
|
||||
setTimeout(() => get().connect(), 2000);
|
||||
};
|
||||
|
||||
ws.onerror = (err) => {
|
||||
console.error('WS Error:', err);
|
||||
ws.close();
|
||||
};
|
||||
ws.onerror = (err) => {
|
||||
console.error('WS Error:', err);
|
||||
ws.close();
|
||||
};
|
||||
|
||||
ws.onmessage = (msg) => {
|
||||
try {
|
||||
const payload = JSON.parse(msg.data);
|
||||
if (payload.action === 'init_config')
|
||||
useInventoryStore.getState().importProfile(payload.data);
|
||||
} catch (e) {
|
||||
console.error("Failed to parse WS message", e);
|
||||
}
|
||||
};
|
||||
}
|
||||
ws.onmessage = async (msg) => {
|
||||
try {
|
||||
const payload = JSON.parse(msg.data);
|
||||
|
||||
// C++ sends action=0 (INIT_CONFIG) on WebSocket open
|
||||
if (payload.action === 0) {
|
||||
const mapped = await mapSpooferConfigToStore(payload.profile);
|
||||
|
||||
// Snapshot current state strings to prevent echo
|
||||
lastInventoryJson = JSON.stringify({
|
||||
unlockedCharacters: mapped.unlockedCharacters,
|
||||
unlockedCustomizations: mapped.unlockedCustomizations,
|
||||
unlockedDLCs: mapped.unlockedDLCs,
|
||||
unlockedPerks: mapped.unlockedPerks,
|
||||
items: mapped.items,
|
||||
offerings: mapped.offerings,
|
||||
addons: mapped.addons
|
||||
});
|
||||
lastTogglesJson = JSON.stringify({
|
||||
spoofItems: payload.toggles?.spoofItems ?? false,
|
||||
spoofPerks: payload.toggles?.spoofPerks ?? false,
|
||||
spoofCatalog: payload.toggles?.spoofCatalog ?? false,
|
||||
spoofDLCs: payload.toggles?.spoofDLCs ?? false
|
||||
});
|
||||
|
||||
useInventoryStore.getState().importProfile(mapped);
|
||||
useInventoryStore.getState().importToggles(payload.toggles);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('Failed to parse WS message', e);
|
||||
}
|
||||
};
|
||||
}
|
||||
}));
|
||||
|
||||
useInventoryStore.subscribe((newState) => {
|
||||
const { socket, isConnected } = useWebsocketStore.getState();
|
||||
// Subscribe to store changes and sync to C++ client
|
||||
useInventoryStore.subscribe((state) => {
|
||||
const { socket, isConnected } = useWebsocketStore.getState();
|
||||
if (!isConnected || !socket || socket.readyState !== WebSocket.OPEN) return;
|
||||
|
||||
if (isConnected && socket) {
|
||||
socket.send(JSON.stringify({
|
||||
action: "sync_inventory",
|
||||
data: newState
|
||||
}));
|
||||
}
|
||||
});
|
||||
// --- Check toggles ---
|
||||
const toggles = {
|
||||
spoofItems: state.spoofItems,
|
||||
spoofPerks: state.spoofPerks,
|
||||
spoofCatalog: state.spoofCatalog,
|
||||
spoofDLCs: state.spoofDLCs
|
||||
};
|
||||
const togglesJson = JSON.stringify(toggles);
|
||||
if (togglesJson !== lastTogglesJson) {
|
||||
lastTogglesJson = togglesJson;
|
||||
socket.send(JSON.stringify({ action: 2, toggles }));
|
||||
}
|
||||
|
||||
// --- Check inventory ---
|
||||
const inventory = {
|
||||
unlockedCharacters: state.unlockedCharacters,
|
||||
unlockedCustomizations: state.unlockedCustomizations,
|
||||
unlockedDLCs: state.unlockedDLCs,
|
||||
unlockedPerks: state.unlockedPerks,
|
||||
items: state.items,
|
||||
offerings: state.offerings,
|
||||
addons: state.addons
|
||||
};
|
||||
const inventoryJson = JSON.stringify(inventory);
|
||||
if (inventoryJson !== lastInventoryJson) {
|
||||
lastInventoryJson = inventoryJson;
|
||||
|
||||
mapStoreToSpooferConfig(state).then((profile) => {
|
||||
// Re-check connection in case it dropped during async mapping
|
||||
const ws = useWebsocketStore.getState();
|
||||
if (
|
||||
ws.isConnected &&
|
||||
ws.socket &&
|
||||
ws.socket.readyState === WebSocket.OPEN
|
||||
) {
|
||||
ws.socket.send(JSON.stringify({ action: 1, profile }));
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
+156
-132
@@ -1,165 +1,189 @@
|
||||
import { fetchDLCs, fetchItems, fetchOfferings, fetchAddons, fetchPerks } from '../lib/db';
|
||||
import {
|
||||
fetchDLCs,
|
||||
fetchItems,
|
||||
fetchOfferings,
|
||||
fetchAddons,
|
||||
fetchPerks
|
||||
} from '../lib/db';
|
||||
import { DLC } from '../lib/utils';
|
||||
|
||||
export interface SpooferConfig {
|
||||
camperItems: Record<string, number>;
|
||||
camperAddons: Record<string, number>;
|
||||
slasherAddons: Record<string, number>;
|
||||
camperOfferings: Record<string, number>;
|
||||
slasherOfferings: Record<string, number>;
|
||||
globalOfferings: Record<string, number>;
|
||||
camperPerks: string[];
|
||||
slasherPerks: string[];
|
||||
catalogItemIds: string[];
|
||||
dlcListGRDK: string[];
|
||||
dlcListEGS: string[];
|
||||
dlcListSteam: string[];
|
||||
camperItems: Record<string, number>;
|
||||
camperAddons: Record<string, number>;
|
||||
slasherAddons: Record<string, number>;
|
||||
camperOfferings: Record<string, number>;
|
||||
slasherOfferings: Record<string, number>;
|
||||
globalOfferings: Record<string, number>;
|
||||
camperPerks: string[];
|
||||
slasherPerks: string[];
|
||||
catalogItemIds: string[];
|
||||
dlcListGRDK: string[];
|
||||
dlcListEGS: string[];
|
||||
dlcListSteam: string[];
|
||||
}
|
||||
|
||||
export interface Toggles {
|
||||
spoofItems: boolean;
|
||||
spoofPerks: boolean;
|
||||
spoofCatalog: boolean;
|
||||
spoofDLCs: boolean;
|
||||
spoofItems: boolean;
|
||||
spoofPerks: boolean;
|
||||
spoofCatalog: boolean;
|
||||
spoofDLCs: boolean;
|
||||
}
|
||||
|
||||
export async function mapStoreToSpooferConfig(state: {
|
||||
unlockedCharacters: string[];
|
||||
unlockedCustomizations: string[];
|
||||
unlockedDLCs: string[];
|
||||
unlockedPerks: string[];
|
||||
items: Record<string, number>;
|
||||
offerings: Record<string, number>;
|
||||
addons: Record<string, number>;
|
||||
unlockedCharacters: string[];
|
||||
unlockedCustomizations: string[];
|
||||
unlockedDLCs: string[];
|
||||
unlockedPerks: string[];
|
||||
items: Record<string, number>;
|
||||
offerings: Record<string, number>;
|
||||
addons: Record<string, number>;
|
||||
}): Promise<SpooferConfig> {
|
||||
const [dlcs, allItems, allOfferings, allAddons, allPerks] = await Promise.all([
|
||||
fetchDLCs(),
|
||||
fetchItems(),
|
||||
fetchOfferings(),
|
||||
fetchAddons(),
|
||||
fetchPerks()
|
||||
]);
|
||||
const [dlcs, allItems, allOfferings, allAddons, allPerks] = await Promise.all(
|
||||
[fetchDLCs(), fetchItems(), fetchOfferings(), fetchAddons(), fetchPerks()]
|
||||
);
|
||||
|
||||
const dlcMap = new Map<string, DLC>();
|
||||
dlcs.forEach((d: DLC) => dlcMap.set(d.id, d));
|
||||
const dlcMap = new Map<string, DLC>();
|
||||
dlcs.forEach((d: DLC) => dlcMap.set(d.id, d));
|
||||
|
||||
const itemIdSet = new Set<string>();
|
||||
allItems.forEach((i: { id: string }) => itemIdSet.add(i.id));
|
||||
const itemIdSet = new Set<string>();
|
||||
allItems.forEach((i: { id: string }) => itemIdSet.add(i.id));
|
||||
|
||||
const offeringMap = new Map<string, { role: number }>();
|
||||
allOfferings.forEach((o: { id: string; role: number }) => offeringMap.set(o.id, o));
|
||||
const offeringMap = new Map<string, { role: number }>();
|
||||
allOfferings.forEach((o: { id: string; role: number }) =>
|
||||
offeringMap.set(o.id, o)
|
||||
);
|
||||
|
||||
const addonMap = new Map<string, { role: number }>();
|
||||
allAddons.forEach((a: { id: string; role: number }) => addonMap.set(a.id, a));
|
||||
const addonMap = new Map<string, { role: number }>();
|
||||
allAddons.forEach((a: { id: string; role: number }) => addonMap.set(a.id, a));
|
||||
|
||||
const perkMap = new Map<string, { role: number }>();
|
||||
allPerks.forEach((p: { id: string; role: number }) => perkMap.set(p.id, p));
|
||||
const perkMap = new Map<string, { role: number }>();
|
||||
allPerks.forEach((p: { id: string; role: number }) => perkMap.set(p.id, p));
|
||||
|
||||
const dlcListSteam: string[] = [];
|
||||
const dlcListEGS: string[] = [];
|
||||
const dlcListGRDK: string[] = [];
|
||||
// --- DLCs ---
|
||||
const dlcListSteam: string[] = [];
|
||||
const dlcListEGS: string[] = [];
|
||||
const dlcListGRDK: string[] = [];
|
||||
|
||||
for (const id of state.unlockedDLCs) {
|
||||
const dlc = dlcMap.get(id);
|
||||
if (!dlc?.dlcIds) continue;
|
||||
if (dlc.dlcIds.steam && dlc.dlcIds.steam !== '0' && dlc.dlcIds.steam !== '-1')
|
||||
dlcListSteam.push(dlc.dlcIds.steam);
|
||||
if (dlc.dlcIds.epic && dlc.dlcIds.epic !== 'FFFFFFFFFFFFFFFF' && dlc.dlcIds.epic !== '0')
|
||||
dlcListEGS.push(dlc.dlcIds.epic);
|
||||
if (dlc.dlcIds.grdk && dlc.dlcIds.grdk !== '9ZZZZZZZZZZZ' && dlc.dlcIds.grdk !== '0')
|
||||
dlcListGRDK.push(dlc.dlcIds.grdk);
|
||||
}
|
||||
for (const id of state.unlockedDLCs) {
|
||||
const dlc = dlcMap.get(id);
|
||||
if (!dlc?.dlcIds) continue;
|
||||
if (
|
||||
dlc.dlcIds.steam &&
|
||||
dlc.dlcIds.steam !== '0' &&
|
||||
dlc.dlcIds.steam !== '-1'
|
||||
)
|
||||
dlcListSteam.push(dlc.dlcIds.steam);
|
||||
if (
|
||||
dlc.dlcIds.epic &&
|
||||
dlc.dlcIds.epic !== 'FFFFFFFFFFFFFFFF' &&
|
||||
dlc.dlcIds.epic !== '0'
|
||||
)
|
||||
dlcListEGS.push(dlc.dlcIds.epic);
|
||||
if (
|
||||
dlc.dlcIds.grdk &&
|
||||
dlc.dlcIds.grdk !== '9ZZZZZZZZZZZ' &&
|
||||
dlc.dlcIds.grdk !== '0'
|
||||
)
|
||||
dlcListGRDK.push(dlc.dlcIds.grdk);
|
||||
}
|
||||
|
||||
const camperItems: Record<string, number> = {};
|
||||
for (const [id, qty] of Object.entries(state.items))
|
||||
if (qty > 0 && itemIdSet.has(id)) camperItems[id] = qty;
|
||||
// --- Items ---
|
||||
const camperItems: Record<string, number> = {};
|
||||
for (const [id, qty] of Object.entries(state.items)) {
|
||||
if (qty > 0 && itemIdSet.has(id)) camperItems[id] = qty;
|
||||
}
|
||||
|
||||
// --- Offerings ---
|
||||
const camperOfferings: Record<string, number> = {};
|
||||
const slasherOfferings: Record<string, number> = {};
|
||||
const globalOfferings: Record<string, number> = {};
|
||||
|
||||
const camperOfferings: Record<string, number> = {};
|
||||
const slasherOfferings: Record<string, number> = {};
|
||||
const globalOfferings: Record<string, number> = {};
|
||||
for (const [id, qty] of Object.entries(state.offerings)) {
|
||||
if (qty <= 0) continue;
|
||||
const offering = offeringMap.get(id);
|
||||
if (!offering) continue;
|
||||
if (offering.role === 2) camperOfferings[id] = qty;
|
||||
else if (offering.role === 1) slasherOfferings[id] = qty;
|
||||
else globalOfferings[id] = qty;
|
||||
}
|
||||
|
||||
for (const [id, qty] of Object.entries(state.offerings)) {
|
||||
if (qty <= 0) continue;
|
||||
const offering = offeringMap.get(id);
|
||||
if (!offering) continue;
|
||||
if (offering.role === 2) camperOfferings[id] = qty;
|
||||
else if (offering.role === 1) slasherOfferings[id] = qty;
|
||||
else globalOfferings[id] = qty;
|
||||
}
|
||||
// --- Addons ---
|
||||
const camperAddons: Record<string, number> = {};
|
||||
const slasherAddons: Record<string, number> = {};
|
||||
|
||||
const camperAddons: Record<string, number> = {};
|
||||
const slasherAddons: Record<string, number> = {};
|
||||
for (const [id, qty] of Object.entries(state.addons)) {
|
||||
if (qty <= 0) continue;
|
||||
const addon = addonMap.get(id);
|
||||
if (!addon) continue;
|
||||
if (addon.role === 1) slasherAddons[id] = qty;
|
||||
else camperAddons[id] = qty;
|
||||
}
|
||||
|
||||
for (const [id, qty] of Object.entries(state.addons)) {
|
||||
if (qty <= 0) continue;
|
||||
const addon = addonMap.get(id);
|
||||
if (!addon) continue;
|
||||
if (addon.role === 1) slasherAddons[id] = qty;
|
||||
else camperAddons[id] = qty;
|
||||
}
|
||||
// --- Perks ---
|
||||
const camperPerks: string[] = [];
|
||||
const slasherPerks: string[] = [];
|
||||
|
||||
const camperPerks: string[] = [];
|
||||
const slasherPerks: string[] = [];
|
||||
for (const id of state.unlockedPerks) {
|
||||
const perk = perkMap.get(id);
|
||||
if (!perk) continue;
|
||||
if (perk.role === 1) slasherPerks.push(id);
|
||||
else camperPerks.push(id);
|
||||
}
|
||||
|
||||
for (const id of state.unlockedPerks) {
|
||||
const perk = perkMap.get(id);
|
||||
if (!perk) continue;
|
||||
if (perk.role === 1) slasherPerks.push(id);
|
||||
else camperPerks.push(id);
|
||||
}
|
||||
|
||||
return {
|
||||
camperItems,
|
||||
camperAddons,
|
||||
slasherAddons,
|
||||
camperOfferings,
|
||||
slasherOfferings,
|
||||
globalOfferings,
|
||||
camperPerks,
|
||||
slasherPerks,
|
||||
catalogItemIds: [...state.unlockedCustomizations],
|
||||
dlcListSteam,
|
||||
dlcListEGS,
|
||||
dlcListGRDK,
|
||||
};
|
||||
return {
|
||||
camperItems,
|
||||
camperAddons,
|
||||
slasherAddons,
|
||||
camperOfferings,
|
||||
slasherOfferings,
|
||||
globalOfferings,
|
||||
camperPerks,
|
||||
slasherPerks,
|
||||
catalogItemIds: [...state.unlockedCustomizations],
|
||||
dlcListSteam,
|
||||
dlcListEGS,
|
||||
dlcListGRDK
|
||||
};
|
||||
}
|
||||
|
||||
export async function mapSpooferConfigToStore(profile: SpooferConfig) {
|
||||
const dlcs = await fetchDLCs();
|
||||
const dlcs = await fetchDLCs();
|
||||
|
||||
const unlockedDLCs: string[] = [];
|
||||
for (const dlc of dlcs as DLC[]) {
|
||||
if (!dlc.dlcIds) continue;
|
||||
const hasSteam = dlc.dlcIds.steam && profile.dlcListSteam?.includes(dlc.dlcIds.steam);
|
||||
const hasEpic = dlc.dlcIds.epic && profile.dlcListEGS?.includes(dlc.dlcIds.epic);
|
||||
const hasGrdk = dlc.dlcIds.grdk && profile.dlcListGRDK?.includes(dlc.dlcIds.grdk);
|
||||
if (hasSteam || hasEpic || hasGrdk) unlockedDLCs.push(dlc.id);
|
||||
}
|
||||
const unlockedDLCs: string[] = [];
|
||||
for (const dlc of dlcs as DLC[]) {
|
||||
if (!dlc.dlcIds) continue;
|
||||
const hasSteam =
|
||||
dlc.dlcIds.steam && profile.dlcListSteam?.includes(dlc.dlcIds.steam);
|
||||
const hasEpic =
|
||||
dlc.dlcIds.epic && profile.dlcListEGS?.includes(dlc.dlcIds.epic);
|
||||
const hasGrdk =
|
||||
dlc.dlcIds.grdk && profile.dlcListGRDK?.includes(dlc.dlcIds.grdk);
|
||||
if (hasSteam || hasEpic || hasGrdk) unlockedDLCs.push(dlc.id);
|
||||
}
|
||||
|
||||
const offerings: Record<string, number> = {
|
||||
...(profile.globalOfferings || {}),
|
||||
...(profile.camperOfferings || {}),
|
||||
...(profile.slasherOfferings || {}),
|
||||
};
|
||||
const offerings: Record<string, number> = {
|
||||
...(profile.globalOfferings || {}),
|
||||
...(profile.camperOfferings || {}),
|
||||
...(profile.slasherOfferings || {})
|
||||
};
|
||||
|
||||
const addons: Record<string, number> = {
|
||||
...(profile.camperAddons || {}),
|
||||
...(profile.slasherAddons || {}),
|
||||
};
|
||||
const addons: Record<string, number> = {
|
||||
...(profile.camperAddons || {}),
|
||||
...(profile.slasherAddons || {})
|
||||
};
|
||||
|
||||
const unlockedPerks: string[] = [
|
||||
...(profile.camperPerks || []),
|
||||
...(profile.slasherPerks || []),
|
||||
];
|
||||
const unlockedPerks: string[] = [
|
||||
...(profile.camperPerks || []),
|
||||
...(profile.slasherPerks || [])
|
||||
];
|
||||
|
||||
return {
|
||||
unlockedCharacters: [] as string[],
|
||||
unlockedCustomizations: profile.catalogItemIds || [],
|
||||
unlockedDLCs,
|
||||
unlockedPerks,
|
||||
items: profile.camperItems || {},
|
||||
offerings,
|
||||
addons,
|
||||
};
|
||||
}
|
||||
return {
|
||||
unlockedCharacters: [] as string[],
|
||||
unlockedCustomizations: profile.catalogItemIds || [],
|
||||
unlockedDLCs,
|
||||
unlockedPerks,
|
||||
items: profile.camperItems || {},
|
||||
offerings,
|
||||
addons
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user