feat: track dlcs
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@@ -4,17 +4,18 @@ import { persist } from 'zustand/middleware';
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export interface InventoryState {
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unlockedCharacters: string[];
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unlockedCustomizations: string[];
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unlockedDLCs: string[];
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items: Record<string, number>;
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offerings: Record<string, number>;
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unlockAllDLCs: boolean;
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toggleItem: (id: string, category: 'characters' | 'customizations' | 'items' | 'offerings') => void;
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toggleItem: (id: string, category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void;
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setItemQuantity: (id: string, qty: number) => void;
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setOfferingQuantity: (id: string, qty: number) => void;
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setUnlockAllDLCs: (val: boolean) => void;
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unlockAllInCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings', allIds: string[], qty?: number) => void;
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clearCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings') => void;
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unlockAllInCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs', allIds: string[], qty?: number) => void;
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clearCategory: (category: 'characters' | 'customizations' | 'items' | 'offerings' | 'dlcs') => void;
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clearAll: () => void;
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importProfile: (profile: any) => void;
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}
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@@ -24,6 +25,7 @@ export const useInventoryStore = create<InventoryState>()(
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(set) => ({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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items: {},
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offerings: {},
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unlockAllDLCs: false,
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@@ -39,6 +41,11 @@ export const useInventoryStore = create<InventoryState>()(
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return {
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unlockedCustomizations: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id]
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};
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} else if (category === 'dlcs') {
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const arr = state.unlockedDLCs;
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return {
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unlockedDLCs: arr.includes(id) ? arr.filter(i => i !== id) : [...arr, id]
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};
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} else if (category === 'items') {
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const current = state.items[id] || 0;
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const newItems = { ...state.items };
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@@ -87,6 +94,8 @@ export const useInventoryStore = create<InventoryState>()(
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return { unlockedCharacters: allIds };
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} else if (category === 'customizations') {
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return { unlockedCustomizations: allIds };
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} else if (category === 'dlcs') {
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return { unlockedDLCs: allIds };
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} else if (category === 'items') {
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const newItems = { ...state.items };
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allIds.forEach(id => {
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@@ -105,6 +114,7 @@ export const useInventoryStore = create<InventoryState>()(
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clearCategory: (category) => set((state) => {
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if (category === 'characters') return { unlockedCharacters: [] };
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if (category === 'customizations') return { unlockedCustomizations: [] };
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if (category === 'dlcs') return { unlockedDLCs: [] };
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if (category === 'items') return { items: {} };
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return { offerings: {} };
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}),
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@@ -112,6 +122,7 @@ export const useInventoryStore = create<InventoryState>()(
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clearAll: () => set({
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unlockedCharacters: [],
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unlockedCustomizations: [],
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unlockedDLCs: [],
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items: {},
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offerings: {},
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unlockAllDLCs: false
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@@ -122,6 +133,7 @@ export const useInventoryStore = create<InventoryState>()(
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return {
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unlockedCharacters: Array.isArray(profile.unlockedCharacters) ? profile.unlockedCharacters : state.unlockedCharacters,
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unlockedCustomizations: Array.isArray(profile.unlockedCustomizations) ? profile.unlockedCustomizations : state.unlockedCustomizations,
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unlockedDLCs: Array.isArray(profile.unlockedDLCs) ? profile.unlockedDLCs : state.unlockedDLCs,
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items: (profile.items && typeof profile.items === 'object') ? profile.items : state.items,
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offerings: (profile.offerings && typeof profile.offerings === 'object') ? profile.offerings : state.offerings,
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unlockAllDLCs: typeof profile.unlockAllDLCs === 'boolean' ? profile.unlockAllDLCs : state.unlockAllDLCs,
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