feat: rewrite dumper from scratch

This commit is contained in:
2026-04-12 12:41:47 -03:00
parent 2bf8407640
commit de418a6568
5 changed files with 562 additions and 225 deletions
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public static class Constants
{
public static readonly string MappingURL = "https://git.neru.rip/neru/UnlockedByDaylight/raw/branch/main/res/mappings/latest-xbox.usmap";
public static readonly string PackageName = "BehaviourInteractive.DeadbyDaylightWindows";
public static readonly string AESKey = "0x22B1639B548124925CF7B9CBAA09F9AC295FCF0324586D6B37EE1D42670B39B3";
public static readonly string[] BlacklistedCustomizationItems = ["NK_Torso01_Crew01Kraken"];
}
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public enum EItemAvailability : byte
{
Available,
Disabled,
Retired
}
public enum ECustomizationCategory : byte
{
None,
SurvivorHead,
SurvivorTorso,
SurvivorLegs,
KillerHead,
KillerBody,
KillerWeapon,
Outfits,
Charm,
Badge,
Banner,
PortraitBackground
}
public enum EPlayerRole : byte
{
VE_None,
VE_Slasher,
VE_Camper,
VE_Observer
}
public struct AvailabilityStruct
{
public EItemAvailability itemAvailability;
public string DLCId;
public string[] AdditionalDlcIds;
public Int32 CloudInventoryId;
public string CommunityId;
public bool _isLicensed;
}
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using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
using CUE4Parse.FileProvider;
using CUE4Parse.MappingsProvider;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Actor;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Assets.Objects.Properties;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.Versions;
using CUE4Parse.UE4.VirtualFileSystem;
using CUE4Parse.UE4.Wwise.Plugins.MasteringSuite;
using Microsoft.Win32;
using Newtonsoft.Json;
using System.Reflection;
class Dumper
{
private DefaultFileProvider? _provider = null;
private IAesVfsReader? _dataPak = null;
public async Task<bool> InitAsync()
{
/*
* ensure mapping
*/
string mappingPath = Path.Combine(Path.GetTempPath(), "DeadByDaylight.usmap");
bool hasDownloadedMapping = await DownloadMappingFileAsync(Constants.MappingURL, mappingPath);
if (!hasDownloadedMapping)
return false;
/*
* compression setup
*/
ZlibHelper.Initialize();
var oodlePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OodleHelper.OodleFileName);
OodleHelper.Initialize(oodlePath);
/*
* game localization
*/
var gamePath = getGamePath();
if (gamePath == null) return false;
var pakDir = gamePath + "\\DeadByDaylight\\Content\\Paks";
if (!Directory.Exists(pakDir))
{
Console.WriteLine("PAK dir does not exist. (Invalid install?)");
return false;
}
/*
* provider setup
*/
var version = new VersionContainer(EGame.GAME_DeadByDaylight, ETexturePlatform.DesktopMobile);
_provider = new DefaultFileProvider(pakDir, SearchOption.TopDirectoryOnly, version);
_provider.MappingsContainer = new FileUsmapTypeMappingsProvider(mappingPath);
_provider.Initialize();
_provider.SubmitKey(new FGuid(), new FAesKey(Constants.AESKey));
_provider.Mount();
/*
* load db pak
*/
bool hasDataPak = _provider.TryGetArchive("pakchunk4-WinGDK.utoc", out _dataPak);
if (!hasDataPak)
{
Console.WriteLine("Failed to load pakchunk4-WinGDK.utoc");
return false;
}
return true;
}
public string? DumpCustomizationItems()
{
if (_dataPak == null || _provider == null) return null;
var searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/CustomizationItemDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var characterItems = new List<string>();
var outfits = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? categoryProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Category");
if (categoryProp == null || categoryProp.Tag == null) continue;
FPropertyTag? availabilityProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Availability");
if (availabilityProp == null || availabilityProp.Tag == null) continue;
FStructFallback? availabilityFallback = availabilityProp.Tag.GetValue<FStructFallback>();
if (availabilityFallback == null) continue;
/*
* real data
*/
string itemName = row.Key.Text;
AvailabilityStruct availability = availabilityFallback.MapToStruct<AvailabilityStruct>();
ECustomizationCategory category = categoryProp.Tag.GetValue<ECustomizationCategory>();
/*
* sketchy item filtering
*/
if (availability.DLCId == "development") continue;
if (category < ECustomizationCategory.SurvivorHead || category > ECustomizationCategory.KillerWeapon) continue;
if (Constants.BlacklistedCustomizationItems.Contains(itemName)) continue;
/*
* storing
*/
characterItems.Add(itemName);
}
}
}
searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/OutfitDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? availabilityProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Availability");
if (availabilityProp == null || availabilityProp.Tag == null) continue;
FStructFallback? availabilityFallback = availabilityProp.Tag.GetValue<FStructFallback>();
if (availabilityFallback == null) continue;
/*
* real data
*/
string outfitName = row.Key.Text;
AvailabilityStruct availability = availabilityFallback.MapToStruct<AvailabilityStruct>();
if (availability.DLCId == "development")
continue;
outfits.Add(outfitName);
}
}
}
var customizationsSerialized = new
{
Items = characterItems.OrderBy(x => x).ToList(),
Outfits = outfits.OrderBy(x => x).ToList()
};
return JsonConvert.SerializeObject(customizationsSerialized, Formatting.Indented);
}
public string? DumpItems()
{
if (_dataPak == null || _provider == null) return null;
var searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/ItemDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperItems = new List<string>();
//var slasherPowers = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? roleProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProp == null || roleProp.Tag == null) continue;
//FPropertyTag? typeProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Type");
//if (typeProp == null || typeProp.Tag == null) continue;
/*
* real data
*/
string itemName = row.Key.Text;
EPlayerRole role = roleProp.Tag.GetValue<EPlayerRole>();
if (role == EPlayerRole.VE_Camper)
camperItems.Add(itemName);
//else
// slasherPowers.Add(itemName);
}
}
}
var itemsSerialized = new
{
Campers = camperItems.OrderBy(x => x).ToList()
};
return JsonConvert.SerializeObject(itemsSerialized, Formatting.Indented);
}
public string? DumpAddons()
{
if (_dataPak == null || _provider == null) return null;
var searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/ItemAddonDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperAddons = new List<string>();
var slasherAddons = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? roleProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProp == null || roleProp.Tag == null) continue;
/*
* real data
*/
string itemName = row.Key.Text;
EPlayerRole role = roleProp.Tag.GetValue<EPlayerRole>();
if (role == EPlayerRole.VE_Camper)
camperAddons.Add(itemName);
else
slasherAddons.Add(itemName);
}
}
}
var addonsSerialized = new
{
Slashers = slasherAddons.OrderBy(x => x).ToList(),
Campers = camperAddons.OrderBy(x => x).ToList()
};
return JsonConvert.SerializeObject(addonsSerialized, Formatting.Indented);
}
public string? DumpOfferings()
{
if (_dataPak == null || _provider == null) return null;
var searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/OfferingDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var globalOfferings = new List<string>();
var camperOfferings = new List<string>();
var slasherOfferings = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? roleProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProp == null || roleProp.Tag == null) continue;
/*
* real data
*/
string itemName = row.Key.Text;
EPlayerRole role = roleProp.Tag.GetValue<EPlayerRole>();
if (role == EPlayerRole.VE_Camper)
camperOfferings.Add(itemName);
else if (role == EPlayerRole.VE_Slasher)
slasherOfferings.Add(itemName);
else
globalOfferings.Add(itemName);
}
}
}
var offeringsSerialized = new
{
Slashers = slasherOfferings.OrderBy(x => x).ToList(),
Campers = camperOfferings.OrderBy(x => x).ToList(),
All = globalOfferings.OrderBy(x => x).ToList()
};
return JsonConvert.SerializeObject(offeringsSerialized, Formatting.Indented);
}
public string? DumpPerks()
{
if (_dataPak == null || _provider == null) return null;
var searchPaths = _dataPak.Files.Keys.Where(x => x.Contains($"/PerkDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperPerks = new List<string>();
var slasherPerks = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (_provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
foreach (var row in dataTable.RowMap)
{
/*
* props
*/
var props = row.Value.Properties;
FPropertyTag? roleProp = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProp == null || roleProp.Tag == null) continue;
/*
* real data
*/
string itemName = row.Key.Text;
EPlayerRole role = roleProp.Tag.GetValue<EPlayerRole>();
if (role == EPlayerRole.VE_Camper)
camperPerks.Add(itemName);
else
slasherPerks.Add(itemName);
}
}
}
var perksSerialized = new
{
Slashers = slasherPerks.OrderBy(x => x).ToList(),
Campers = camperPerks.OrderBy(x => x).ToList()
};
return JsonConvert.SerializeObject(perksSerialized, Formatting.Indented);
}
private string? getGamePath()
{
const string packagesPath = @"Software\Classes\Local Settings\Software\Microsoft\Windows\CurrentVersion\AppModel\Repository\Packages";
using var key = Registry.CurrentUser.OpenSubKey(packagesPath);
if (key == null) return null;
string? matchingKeyName = key.GetSubKeyNames()
.FirstOrDefault(name => name.StartsWith(Constants.PackageName, StringComparison.OrdinalIgnoreCase));
if (matchingKeyName != null)
{
using (RegistryKey? subKey = key.OpenSubKey(matchingKeyName))
return subKey?.GetValue("PackageRootFolder")?.ToString();
}
Console.WriteLine("Failed to find game install dir");
return null;
}
private async Task<bool> DownloadMappingFileAsync(string url, string outPath)
{
try
{
using (var httpClient = new HttpClient())
{
var bytes = await httpClient.GetByteArrayAsync(url);
Console.WriteLine("Downloading mapping file...");
await File.WriteAllBytesAsync(outPath, bytes);
Console.WriteLine($"Mapping file downloaded to: {outPath}");
return true;
}
}
catch (Exception ex)
{
Console.WriteLine($"Error occured while downloading mapping: {ex.Message}");
}
return false;
}
}
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@@ -1,228 +1,72 @@
using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
using CUE4Parse.FileProvider;
using CUE4Parse.MappingsProvider;
using CUE4Parse.UE4.Assets.Exports.Actor;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects.Properties;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using Newtonsoft.Json;
using CUE4Parse.UE4.Assets.Exports.CustomizableObject;
class DumpByDaylight
int displayError(string err)
{
private const string _pakDir = "D:\\XboxGames\\Dead By Daylight\\Content\\DeadByDaylight\\Content\\Paks";
private const string _aesKey = "0x22B1639B548124925CF7B9CBAA09F9AC295FCF0324586D6B37EE1D42670B39B3";
private const string _mappingURL = "https://git.neru.rip/neru/UnlockedByDaylight/raw/branch/main/res/mappings/latest-xbox.usmap";
public static async Task<string?> DownloadMappingFileAsync(string url, string savePath)
{
try
{
using (var httpClient = new HttpClient())
{
Console.WriteLine("downloading mapping file...");
var bytes = await httpClient.GetByteArrayAsync(url);
await File.WriteAllBytesAsync(savePath, bytes);
Console.WriteLine($"mapping file downloaded to: {savePath}");
return savePath;
}
}
catch (Exception ex)
{
Console.WriteLine($"failed to download mapping: {ex.Message}");
return null;
}
}
static async Task Main(string[] args)
{
// mapping
string mappingPath = Path.Combine(Path.GetTempPath(), "DeadByDaylight.usmap");
string? downloadedMapping = await DownloadMappingFileAsync(_mappingURL, mappingPath);
if (string.IsNullOrEmpty(downloadedMapping))
{
Console.WriteLine("failed to download mapping file, press any key to exit");
Console.ReadKey();
return;
}
ZlibHelper.Initialize();
var oodlePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OodleHelper.OodleFileName);
OodleHelper.Initialize(oodlePath);
// parsing setup
var version = new VersionContainer(EGame.GAME_DeadByDaylight, ETexturePlatform.DesktopMobile);
var provider = new DefaultFileProvider(_pakDir, SearchOption.TopDirectoryOnly, version);
provider.MappingsContainer = new FileUsmapTypeMappingsProvider(downloadedMapping);
provider.Initialize();
provider.SubmitKey(new FGuid(), new FAesKey(_aesKey));
provider.Mount();
Console.WriteLine("\nProvider Initialized. Extracting Databases...");
var dataPak = provider.GetArchive("pakchunk4-WinGDK.utoc");
/*
* itemdb dump
*/
var searchPaths = dataPak.Files.Keys.Where(x => x.Contains($"/ItemDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperItems = new List<string>();
var slasherPowers = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
Console.WriteLine($"getting items / powers from {Path.GetFullPath(path)}");
foreach (var row in dataTable.RowMap)
{
var roleProperty = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
var typeProperty = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Type");
if (typeProperty?.Tag is EnumProperty typeProp && roleProperty?.Tag is EnumProperty roleProp)
{
string typeName = typeProp.Value.ToString() ?? "null";
string roleName = roleProp.Value.ToString() ?? "null";
if (roleName == "EPlayerRole::VE_Slasher")
slasherPowers.Add(row.Key.Text);
else
camperItems.Add(row.Key.Text);
}
}
}
}
var itemsSerialized = new
{
Campers = camperItems.OrderBy(x => x).ToList(),
Slashers = slasherPowers.OrderBy(x => x).ToList()
};
File.WriteAllText("items.json", JsonConvert.SerializeObject(itemsSerialized, Formatting.Indented));
/*
* addon dump
*/
searchPaths = dataPak.Files.Keys.Where(x => x.Contains($"/ItemAddonDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperAddons = new List<string>();
var slasherAddons = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
Console.WriteLine($"getting item / power addons from {Path.GetFullPath(path)}");
foreach (var row in dataTable.RowMap)
{
bool isSlasherAddon = false;
var roleProperty = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProperty?.Tag is EnumProperty roleEnumProp)
{
string roleName = roleEnumProp.Value.ToString() ?? "null";
if (roleName == "EPlayerRole::VE_Slasher")
isSlasherAddon = true;
}
if (isSlasherAddon)
slasherAddons.Add(row.Key.Text);
else
camperAddons.Add(row.Key.Text);
}
}
}
var addonsSerialized = new
{
Slashers = slasherAddons.OrderBy(x => x).ToList(),
Campers = camperAddons.OrderBy(x => x).ToList()
};
File.WriteAllText("addons.json", JsonConvert.SerializeObject(addonsSerialized, Formatting.Indented));
/*
* offerings
*/
searchPaths = dataPak.Files.Keys.Where(x => x.Contains($"/OfferingDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var camperOfferings = new List<string>();
var slasherOfferings = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
Console.WriteLine($"getting offerings from {Path.GetFullPath(path)}");
foreach (var row in dataTable.RowMap)
{
var roleProperty = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProperty?.Tag is EnumProperty roleEnumProp)
{
string roleName = roleEnumProp.Value.ToString() ?? "null";
if (roleName == "EPlayerRole::VE_Slasher")
slasherOfferings.Add(row.Key.Text);
else
camperOfferings.Add(row.Key.Text);
}
}
}
}
var offeringsSerialized = new
{
Slashers = slasherOfferings.OrderBy(x => x).ToList(),
Campers = camperOfferings.OrderBy(x => x).ToList()
};
File.WriteAllText("offerings.json", JsonConvert.SerializeObject(offeringsSerialized, Formatting.Indented));
/*
* perks
*/
searchPaths = dataPak.Files.Keys.Where(x => x.Contains($"/PerkDB.uasset", StringComparison.OrdinalIgnoreCase)).ToList();
var slasherPerks = new List<string>();
var camperPerks = new List<string>();
foreach (var path in searchPaths)
{
var cleanPath = path.Contains('.') ? path.Substring(0, path.LastIndexOf('.')) : path;
if (provider.TryLoadPackageObject<UDataTable>(cleanPath, out var dataTable))
{
Console.WriteLine($"getting perks from {Path.GetFullPath(path)}");
foreach (var row in dataTable.RowMap)
{
var roleProperty = row.Value.Properties.FirstOrDefault(p => p.Name.Text == "Role");
if (roleProperty?.Tag is EnumProperty roleEnumProp)
{
string roleName = roleEnumProp.Value.ToString() ?? "null";
if (roleName == "EPlayerRole::VE_Slasher")
slasherPerks.Add(row.Key.Text);
else
camperPerks.Add(row.Key.Text);
}
}
}
}
var perksSerialized = new
{
Slashers = slasherPerks.OrderBy(x => x).ToList(),
Campers = camperPerks.OrderBy(x => x).ToList()
};
File.WriteAllText("perks.json", JsonConvert.SerializeObject(perksSerialized, Formatting.Indented));
Console.WriteLine("\nAll dumper operations finished. Press any key to Close.");
Console.ReadKey();
}
Console.WriteLine($"Dumper error: {err}");
Console.WriteLine("Press any key to exit");
Console.ReadKey();
return 1;
}
Console.WriteLine("Dumper start");
var dumper = new Dumper();
bool hasInitialized = await dumper.InitAsync();
if (!hasInitialized) return displayError("Dumper.InitAsync failed");
Console.WriteLine("Dumper initialized");
string? customizationItemsJSON = dumper.DumpCustomizationItems();
if (customizationItemsJSON != null)
{
File.WriteAllText("customizations.json", customizationItemsJSON);
}
else
{
Console.WriteLine("Failed to dump customizations");
}
string? itemsJSON = dumper.DumpItems();
if (itemsJSON != null)
{
File.WriteAllText("items.json", itemsJSON);
}
else
{
Console.WriteLine("Failed to dump items");
}
string? addonsJSON = dumper.DumpAddons();
if (addonsJSON != null)
{
File.WriteAllText("addons.json", addonsJSON);
}
else
{
Console.WriteLine("Failed to dump addons");
}
string? offeringsJSON = dumper.DumpOfferings();
if (offeringsJSON != null)
{
File.WriteAllText("offerings.json", offeringsJSON);
}
else
{
Console.WriteLine("Failed to dump offerings");
}
string? perksJSON = dumper.DumpPerks();
if (perksJSON != null)
{
File.WriteAllText("perks.json", perksJSON);
}
else
{
Console.WriteLine("Failed to dump perks");
}
Console.WriteLine("Dumper finished");
return 0;
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using CUE4Parse.UE4.Assets.Objects;
using System.Reflection;
public static class StructMapper
{
public static T MapToStruct<T>(this FStructFallback fallback) where T : struct
{
object result = new T();
var fields = typeof(T).GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
foreach (var field in fields)
{
try
{
var method = typeof(CUE4Parse.UE4.Assets.Exports.AbstractPropertyHolder)
.GetMethods()
.FirstOrDefault(m => m.Name == "GetOrDefault" && m.GetGenericArguments().Length == 1);
if (method != null)
{
var genericMethod = method.MakeGenericMethod(field.FieldType);
var value = genericMethod.Invoke(fallback, new object[] { field.Name, null!, StringComparison.Ordinal });
if (value != null)
{
field.SetValue(result, value);
}
}
}
catch (Exception ex)
{
Console.WriteLine($"Mapping failed for {field.Name}: {ex.Message}");
}
}
return (T)result;
}
}