feat: spoof ownership by default now that DLC unlocking is available
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@@ -13,7 +13,7 @@
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struct SpooferConfig
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{
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bool spoofCharacterOwnership = false;
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bool spoofCharacterOwnership = true;
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bool spoofInventory = true;
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bool spoofCustomization = true;
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std::string accessKey = ACCESS_KEY;
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