diff --git a/src/dumper/main.cs b/src/dumper/main.cs index 4b5c922..2e77e99 100644 --- a/src/dumper/main.cs +++ b/src/dumper/main.cs @@ -13,9 +13,9 @@ using Newtonsoft.Json; class DumpByDaylight { - private const string _pakDir = "E:\\Program Files (x86)\\Steam\\steamapps\\common\\Dead by Daylight\\DeadByDaylight\\Content\\Paks"; + private const string _pakDir = "D:\\XboxGames\\Dead By Daylight\\Content\\DeadByDaylight\\Content\\Paks"; private const string _aesKey = "0x22B1639B548124925CF7B9CBAA09F9AC295FCF0324586D6B37EE1D42670B39B3"; - private const string _mappingURL = "https://github.com/Masusder/FModel-DbdMappings/raw/refs/heads/main/Mappings/9.5.0/5.4.4-3172922+++DeadByDaylight+Quiche_REL-DeadByDaylight.usmap"; + private const string _mappingURL = "https://git.neru.rip/neru/UnlockedByDaylight/raw/branch/main/res/mappings/latest-xbox.usmap"; public static async Task DownloadMappingFileAsync(string url, string savePath) { @@ -67,7 +67,7 @@ class DumpByDaylight Console.WriteLine("\nProvider Initialized. Extracting Databases..."); - var dataPak = provider.GetArchive("pakchunk4-Windows.utoc"); + var dataPak = provider.GetArchive("pakchunk4-WinGDK.utoc"); /* * itemdb dump