feat: add join and leave commands

This commit is contained in:
2026-01-10 12:22:12 -03:00
parent c9c88baa11
commit ace276b2a8
3 changed files with 87 additions and 0 deletions
+8
View File
@@ -0,0 +1,8 @@
import { CommandCategoryInfo } from '../../commands';
const info: CommandCategoryInfo = {
name: 'Voice',
description: 'Voice chat related commands'
};
export default info;
+47
View File
@@ -0,0 +1,47 @@
import { ChatInputCommandInteraction, GuildMember, SlashCommandBuilder } from "discord.js";
import { Command } from "../../commands";
import { CreateVoiceConnectionOptions, getVoiceConnection, joinVoiceChannel, JoinVoiceChannelOptions } from "@discordjs/voice";
const builder = new SlashCommandBuilder()
.setName("join")
.setDescription("Makes the bot join your current voice channel");
const cmd: Command = {
name: builder.name,
builder: builder,
execute: async (interaction: ChatInputCommandInteraction): Promise<void> => {
const member = interaction.member as GuildMember;
if (!member || !interaction.guild) {
interaction.reply("This command only works on guilds");
return;
}
if (!member.voice.channelId) {
interaction.reply("You are not currently on a voice channel");
return;
}
const me = interaction.guild.members.me as GuildMember;
if (getVoiceConnection(interaction.guild.id) && me.voice.channelId === member.voice.channelId) {
interaction.reply("Already connected");
return;
}
const voiceOptions: JoinVoiceChannelOptions & CreateVoiceConnectionOptions = {
channelId: member.voice.channelId,
guildId: interaction.guild.id,
adapterCreator: interaction.guild.voiceAdapterCreator
};
const connection = await joinVoiceChannel(voiceOptions);
if (!connection) {
interaction.reply("Unable to join");
return
}
interaction.reply("Joined");
}
}
export default cmd;
+32
View File
@@ -0,0 +1,32 @@
import { ChatInputCommandInteraction, GuildMember, SlashCommandBuilder } from "discord.js";
import { Command } from "../../commands";
import { getVoiceConnection } from "@discordjs/voice";
const builder = new SlashCommandBuilder()
.setName("leave")
.setDescription("Makes the bot leave its current voice channel");
const cmd: Command = {
name: builder.name,
builder: builder,
execute: async (interaction: ChatInputCommandInteraction): Promise<void> => {
const member = interaction.member as GuildMember;
if (!member || interaction.guild === null) {
interaction.reply("This command only works on guilds");
return;
}
const connection = getVoiceConnection(interaction.guildId as string);
if (!connection) {
interaction.reply('currently not connected to a voice channel')
return;
}
connection.disconnect();
connection.destroy();
interaction.reply("Disconnected");
}
}
export default cmd;