feat: add SMAA
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+3
-1
@@ -40,7 +40,8 @@ import {
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Pixelation,
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Vignette,
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DepthOfField,
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GodRays
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GodRays,
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SMAA
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} from '@react-three/postprocessing';
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interface Shader {
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@@ -648,6 +649,7 @@ export default function Home() {
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luminanceThreshold={0.5}
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luminanceSmoothing={0.1}
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/>
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<SMAA />
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{/* {sealMesh ? (
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<GodRays
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