feat: add seal.
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
float ao = smoothstep(0.0, 0.7, vGrassUv.y);
|
||||
ao = mix(0.05, 1.0, ao);
|
||||
|
||||
vec3 rootColor = diffuseColor.rgb * 0.4;
|
||||
vec3 tipColor = diffuseColor.rgb * 1.5;
|
||||
|
||||
vec3 grassColor = mix(rootColor, tipColor, vGrassUv.y);
|
||||
grassColor *= ao;
|
||||
|
||||
float translucency = pow(vGrassUv.y, 2.0) * 0.5;
|
||||
grassColor += diffuseColor.rgb * translucency;
|
||||
|
||||
diffuseColor.rgb = grassColor;
|
||||
Reference in New Issue
Block a user