fix: remove duplicate env
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@@ -154,12 +154,6 @@ export default function Seal() {
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<Scene />
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<PostProcessing />
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<Environment
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files={'niko/hdr/sky.hdr'}
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environmentIntensity={1}
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background
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/>
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<OrbitControls
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target={[0, 3, 0]}
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enablePan={false}
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