style: run format:apply

This commit is contained in:
neru
2026-01-02 01:24:30 -03:00
parent e40108e62c
commit 76450e3113
+27 -9
View File
@@ -1,8 +1,19 @@
'use client';
import { Environment, OrbitControls, PerspectiveCamera } from '@react-three/drei';
import {
Environment,
OrbitControls,
PerspectiveCamera
} from '@react-three/drei';
import { Canvas, useLoader, useFrame } from '@react-three/fiber';
import { useLayoutEffect, useMemo, useRef } from 'react';
import {
forwardRef,
useImperativeHandle,
useLayoutEffect,
useMemo,
useRef,
useState
} from 'react';
import {
BufferAttribute,
@@ -468,8 +479,8 @@ function TerrainChunk({
ref={meshRef}
geometry={geometry}
position={[x * size, 0, y * size]}
// receiveShadow
// castShadow
// receiveShadow
// castShadow
>
<meshStandardMaterial
vertexColors
@@ -581,7 +592,7 @@ const SealCube = forwardRef<Mesh>((props, ref) => {
</mesh>
);
});
SealCube.displayName = "SealCube"
SealCube.displayName = 'SealCube';
export default function Home() {
// const { chunks, chunkSize, chunkRes, terrainScale, hillScale, hillHeight, detailScale, detailHeight, wireframe, grassCount, grassSize, grassLOD } = useControls(
@@ -602,6 +613,7 @@ export default function Home() {
// );
const [sealMesh, setSealMesh] = useState<Mesh | null>(null);
return (
<Canvas
shadows
@@ -619,7 +631,7 @@ export default function Home() {
luminanceThreshold={0.5}
luminanceSmoothing={0.1}
/>
{sealMesh ?
{sealMesh ? (
<GodRays
sun={sealMesh}
samples={16}
@@ -629,8 +641,10 @@ export default function Home() {
exposure={0.2}
clampMax={1}
blur={true}
/> : <></>
}
/>
) : (
<></>
)}
</EffectComposer>
<Environment files={'hdr/sky.hdr'} environmentIntensity={1} background />
@@ -649,7 +663,11 @@ export default function Home() {
grassSize={0.6}
grassLOD={80}
/>
<SealCube ref={(mesh) => { if (mesh && !sealMesh) setSealMesh(mesh) }} />
<SealCube
ref={(mesh) => {
if (mesh && !sealMesh) setSealMesh(mesh);
}}
/>
<OrbitControls
target={[0, 5, 0]}