feat: add unicode glitches

This commit is contained in:
2026-06-02 04:13:29 -03:00
parent 4120e5ec72
commit 930139d1df
+19 -5
View File
@@ -3,6 +3,13 @@ import { fearState } from "../state"
import './finale-text.css';
const BLOCKS = [
"▀", "▂", "▃", "▄", "▅", "▆", "▇",
"█", "▉", "▊", "▋", "▌", "▍", "▎", "▏",
"▐", "░", "▒", "▓", "▔", "▕", "▖", "▗",
"▘", "▙", "▚", "▛", "▜", "▝", "▞", "▟"
];
export default function FinaleText() {
const [wasCaught, setWasCaught] = useState(fearState.wasCaught);
const [elements, setElements] = useState<JSX.Element[]>([]);
@@ -20,13 +27,20 @@ export default function FinaleText() {
return;
const interval = setInterval(() => {
setElements((prev) => [
...prev,
<span className="finale-text" key={prev.length}>
the deal has been sealed
if (Math.random() > 0.9) return;
const baseText = "the deal has been sealed";
const corrupted = baseText
.split("")
.map((char) => (Math.random() > 0.98 ? BLOCKS[Math.floor(Math.random() * BLOCKS.length)] : char))
.join("");
setElements((prev) => [...prev.slice(-30),
<span className="finale-text" key={crypto.randomUUID()}>
{corrupted}
</span>
]);
}, 25);
}, 10);
return () => clearInterval(interval);
}, [wasCaught]);