style: tweak grass colours

This commit is contained in:
neru
2026-01-02 01:23:19 -03:00
parent 0ba6446757
commit 9d2526d77f
+4 -4
View File
@@ -168,8 +168,8 @@ function Grass({
const worldZBase = y * size;
const color = new Color();
const lushColor = new Color('#03ce03');
const dryColor = new Color('#91c404');
const lushColor = new Color('#009c00');
const dryColor = new Color('#628502');
for (let i = 0; i < count; i++) {
const localX = (Math.random() - 0.5) * size;
@@ -433,8 +433,8 @@ function TerrainChunk({
const colorNoise = noise2D(globalX * 0.02, globalZ * 0.02);
const t = (colorNoise + 1) / 2;
const dryGreen = { r: 0.1, g: 0.3, b: 0.0 };
const lushGreen = { r: 0.0, g: 0.4, b: 0.0 };
const dryGreen = { r: 0.05, g: 0.1, b: 0.0 };
const lushGreen = { r: 0.0, g: 0.2, b: 0.0 };
const r = dryGreen.r + (lushGreen.r - dryGreen.r) * t;
const g = dryGreen.g + (lushGreen.g - dryGreen.g) * t;