feat: add CREATURE_SPEED and FLASHLIGHT_INTENSITY_BASE

This commit is contained in:
2026-06-01 15:08:03 -03:00
parent 20b6a559fd
commit dd5e8a2ae2
3 changed files with 5 additions and 4 deletions
+1 -1
View File
@@ -92,7 +92,7 @@ export default function Player() {
flashlightRef.current.target.position.lerp(targetDest, 10 * delta);
flashlightRef.current.target.updateMatrixWorld();
flashlightRef.current.intensity = 5 + Math.sin(state.clock.elapsedTime * 30) * 0.3;
flashlightRef.current.intensity = FEAR_SETTINGS.FLASHLIGHT_INTENSITY_BASE + Math.sin(state.clock.elapsedTime * 30) * 0.3;
}
const minX = -fearState.currentWidth / 2 + FEAR_SETTINGS.WALL_BUFFER;