feat: add discord status class

This commit is contained in:
2026-05-30 18:20:22 -03:00
parent cc0cf9e055
commit ebe0842759
2 changed files with 255 additions and 0 deletions
+179
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import './discordstatus.css';
import { useEffect, useState } from "react";
interface LanyardResponse {
success: boolean;
data: LanyardData;
}
interface LanyardData {
discord_status: 'online' | 'idle' | 'dnd' | 'offline';
activities: DiscordActivity[];
discord_user: DiscordUser;
active_on_discord_web: boolean;
active_on_discord_desktop: boolean;
active_on_discord_mobile: boolean;
active_on_discord_embedded: boolean;
active_on_discord_vr: boolean;
listening_to_spotify: boolean;
spotify: null | Record<string, any>;
kv: Record<string, string>;
}
interface DiscordUser {
id: string;
username: string;
discriminator: string;
global_name: string;
display_name: string;
avatar: string;
bot: boolean;
public_flags: number;
avatar_decoration_data: null | any;
collectibles?: Record<string, any>;
display_name_styles?: Record<string, any>;
primary_guild?: Record<string, any>;
}
interface DiscordActivity {
id: string;
name: string;
type: number;
session_id?: string;
created_at: number;
state?: string;
details?: string;
timestamps?: {
start?: number;
end?: number;
};
assets?: {
large_image?: string;
large_text?: string;
small_image?: string;
small_text?: string;
};
emoji?: {
name: string;
id?: string;
animated?: boolean;
};
application_id?: string;
flags?: number;
platform?: string;
}
function resolveDiscordAsset(image: string | undefined): string {
if (!image) return "";
if (image.startsWith("mp:external/")) {
const httpsIndex = image.indexOf("/https/");
if (httpsIndex !== -1) {
const after = image.slice(httpsIndex + "/https/".length);
return `https://${after}`;
}
}
if (/^\d+$/.test(image) || image.startsWith("spotify:")) return "";
return image;
}
export interface DiscordStatusParams {
userId: string
}
const STATUS_LABELS: Record<LanyardData['discord_status'], string> = {
online: 'online',
idle: 'away',
dnd: 'busy',
offline: 'offline'
};
export function DiscordStatus({ userId }: DiscordStatusParams) {
const [presence, setPresence] = useState<LanyardData | null>(null);
const [loading, setLoading] = useState<boolean>(true);
useEffect(() => {
async function fetchRichPresence() {
try {
const response = await fetch(`https://api.lanyard.rest/v1/users/${userId}`);
const json: LanyardResponse = await response.json();
if (json.success) {
setPresence(json.data);
}
} catch (error) {
console.error("Failed to fetch Lanyard presence:", error);
} finally {
setLoading(false);
}
}
fetchRichPresence();
const interval = setInterval(fetchRichPresence, 30000);
return () => clearInterval(interval);
}, []);
if (loading) {
return <p style={{ fontSize: '0.75rem', fontStyle: 'italic', color: 'var(--text-dim)' }}>loading status...</p>;
}
if (!presence) {
return <p style={{ fontSize: '0.75rem', fontStyle: 'italic', color: 'var(--text-dim)' }}>offline</p>;
}
const customActivity = presence.activities.find(act => act.id === "custom");
const customStatusText = customActivity
? `${customActivity.emoji?.name || ''} ${customActivity.state || ''}`.trim()
: null;
const gameActivity = presence.activities
.filter(act => act.type === 0)
.sort((a, b) => (b.assets ? 1 : 0) - (a.assets ? 1 : 0))[0] as DiscordActivity | undefined;
const gameImage = gameActivity?.assets
? resolveDiscordAsset(gameActivity.assets.small_image || gameActivity.assets.large_image)
: "";
return (
<div className="discord-status-compact">
<div className="avatar-container">
<img
src={`https://api.lanyard.rest/${userId}.png`}
alt="Discord avatar"
className="discord-avatar"
/>
<span className={`status-dot ${presence.discord_status}`} />
</div>
<div className="status-details">
<span className="status-text">
{gameActivity ? (
<>
playing: <em>{gameActivity.name.toLowerCase()}</em>
</>
) : (
<>
currently: <em>{STATUS_LABELS[presence.discord_status]}</em>
</>
)}
</span>
{customStatusText && (
<span className="status-bubble-inline">
{customStatusText}
</span>
)}
</div>
{gameImage && gameActivity && (
<img
src={gameImage}
alt={gameActivity.name}
className="game-icon"
/>
)}
</div>
);
}