fix: preload creature tex
This commit is contained in:
@@ -5,6 +5,8 @@ import { useEffect, useRef, useState } from "react";
|
|||||||
import * as THREE from "three";
|
import * as THREE from "three";
|
||||||
import { FEAR_SETTINGS, fearState } from "../state";
|
import { FEAR_SETTINGS, fearState } from "../state";
|
||||||
|
|
||||||
|
useTexture.preload('fear/img/creature.png');
|
||||||
|
|
||||||
export default function TheCreature() {
|
export default function TheCreature() {
|
||||||
const texture = useTexture('fear/img/creature.png');
|
const texture = useTexture('fear/img/creature.png');
|
||||||
const meshRef = useRef<THREE.Mesh>(null);
|
const meshRef = useRef<THREE.Mesh>(null);
|
||||||
|
|||||||
Reference in New Issue
Block a user