feat: it speaks

This commit is contained in:
2026-05-31 23:41:32 -03:00
parent 339c660bcb
commit eec01440f9
6 changed files with 67 additions and 12 deletions
+32 -4
View File
@@ -1,4 +1,4 @@
import { useTexture } from "@react-three/drei";
import { useTexture, PositionalAudio } from "@react-three/drei";
import { useFrame, useThree } from "@react-three/fiber";
import { useEffect, useRef, useState } from "react";
@@ -8,6 +8,7 @@ import { fearState } from "../state";
export default function TheCreature() {
const texture = useTexture('fear/img/creature.png');
const meshRef = useRef<THREE.Mesh>(null);
const audioRef = useRef<THREE.PositionalAudio>(null);
const { camera } = useThree();
const [hasTriggered, setHasTriggered] = useState(false);
@@ -17,6 +18,8 @@ export default function TheCreature() {
const globalDistance = useRef<number>(32);
const [currentLoop, setCurrentLoop] = useState(fearState.loopCount);
const audioPlaying = useRef<boolean>(false);
useEffect(() => {
const unsubscribe = fearState.subscribe(() => {
setCurrentLoop(fearState.loopCount);
@@ -25,6 +28,11 @@ export default function TheCreature() {
setIsSpawned(false);
setHasTriggered(false);
globalDistance.current = 32;
audioPlaying.current = false;
if (audioRef.current && audioRef.current.isPlaying) {
audioRef.current.stop();
}
}
});
return () => unsubscribe();
@@ -41,12 +49,22 @@ export default function TheCreature() {
globalDistance.current = 32;
}
if (!hasTriggered)
if (globalDistance.current < 40) setHasTriggered(true);
if (!hasTriggered) {
if (globalDistance.current < 40) {
setHasTriggered(true);
}
}
if (hasTriggered) {
globalDistance.current -= speed * delta;
if (audioRef.current && !audioPlaying.current) {
audioPlaying.current = true;
if (audioRef.current.context.state === 'suspended')
audioRef.current.context.resume();
audioRef.current.play();
}
const shakeIntensity = Math.max(0, 1 - (globalDistance.current / 32)) * 0.22;
camera.position.x += (Math.random() - 0.5) * shakeIntensity;
camera.position.y += (Math.random() - 0.5) * shakeIntensity;
@@ -80,6 +98,16 @@ export default function TheCreature() {
depthWrite={false}
side={THREE.DoubleSide}
/>
{currentLoop >= 4 && (
<PositionalAudio
url="fear/snd/riser.mp3"
ref={audioRef}
distance={25}
loop={false}
autoplay={false}
/>
)}
</mesh>
);
}
}