docs: add VFS documentation
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@@ -101,7 +101,84 @@ int main() {
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<a name="module-vfs"></a>
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### 4. VFS
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(Documentation pending implementation)
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The VFS (Virtual File System) module provides a unified interface for file operations by mapping virtual paths to user defined providers.
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#### Implementing a file provider
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To create a new storage backend (e.g., a zip loader, encrypted volume, etc), you must inherit from `IFileProvider`.
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```cpp
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#include <seallib/vfs.h>
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using namespace seallib;
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class MyCustomProvider : public IFileProvider {
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public:
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// checks if file exists
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bool exists(const std::string& path) const override {
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/*
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implementation logic here
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*/
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return true;
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}
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// loads data from provider to outBuffer
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VFSResult readFile(const std::string& path, FileBuffer& outBuffer) const override {
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/*
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1. locate the file in your system.
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2. if not found, return VFSResult::FileNotFound.
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3. allocate memory: outBuffer.data = std::make_unique<uint8_t[]>(size);
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4. copy data into outBuffer.data and set outBuffer.size = size;
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*/
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return VFSResult::Success;
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}
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// write data from a buffer to your provider
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VFSResult writeFile(const std::string& path, const FileBuffer& buffer) override {
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/*
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VFS ensures 'buffer' is valid (data != nullptr) before calling this.
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return VFSResult::AccessDenied if your provider is read-only or if that path shouldn't be written to
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*/
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return VFSResult::Success;
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}
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// generic file management operations
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VFSResult deleteFile(const std::string& path) override { return VFSResult::Success; }
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VFSResult createDirectory(const std::string& path) override { return VFSResult::Success; }
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// list all files and subdirectories within a given path
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std::vector<std::string> listDirectory(const std::string& path) const override {
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// note: directories should ideally end with a '/' for clarity
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return { "file1", "file2", "file3" };
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}
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// optional: return a name for debugging/logging
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std::string getProviderName() const override { return "MyCustomProvider"; }
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};
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```
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#### Example usage
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```c++
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#include <seallib/vfs.h>
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using namespace seallib;
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int main() {
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VirtualFileSystem vfs;
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/*
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mount a disk provider to the virtual "assets" folder
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higher priority (10 in this case) means this mount is checked before others
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*/
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vfs.mount("/assets", std::make_unique<DiskFileProvider>("./data"), 10);
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// reading a file (Paths are automatically normalized to remove '../' etc.)
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FileBuffer buffer;
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if (vfs.readFile("/assets/somefile.bin", buffer) == VFSResult::Success) {
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std::string rawData = buffer.toString();
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}
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return 0;
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}
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```
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---
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