fix: update dumper to use xbox game

This commit is contained in:
2026-04-06 21:54:52 -03:00
parent 7a710f2e17
commit ff7284dfbf
+3 -3
View File
@@ -13,9 +13,9 @@ using Newtonsoft.Json;
class DumpByDaylight class DumpByDaylight
{ {
private const string _pakDir = "E:\\Program Files (x86)\\Steam\\steamapps\\common\\Dead by Daylight\\DeadByDaylight\\Content\\Paks"; private const string _pakDir = "D:\\XboxGames\\Dead By Daylight\\Content\\DeadByDaylight\\Content\\Paks";
private const string _aesKey = "0x22B1639B548124925CF7B9CBAA09F9AC295FCF0324586D6B37EE1D42670B39B3"; private const string _aesKey = "0x22B1639B548124925CF7B9CBAA09F9AC295FCF0324586D6B37EE1D42670B39B3";
private const string _mappingURL = "https://github.com/Masusder/FModel-DbdMappings/raw/refs/heads/main/Mappings/9.5.0/5.4.4-3172922+++DeadByDaylight+Quiche_REL-DeadByDaylight.usmap"; private const string _mappingURL = "https://git.neru.rip/neru/UnlockedByDaylight/raw/branch/main/res/mappings/latest-xbox.usmap";
public static async Task<string?> DownloadMappingFileAsync(string url, string savePath) public static async Task<string?> DownloadMappingFileAsync(string url, string savePath)
{ {
@@ -67,7 +67,7 @@ class DumpByDaylight
Console.WriteLine("\nProvider Initialized. Extracting Databases..."); Console.WriteLine("\nProvider Initialized. Extracting Databases...");
var dataPak = provider.GetArchive("pakchunk4-Windows.utoc"); var dataPak = provider.GetArchive("pakchunk4-WinGDK.utoc");
/* /*
* itemdb dump * itemdb dump