fix: make sealcube tinier
This commit is contained in:
+1
-1
@@ -572,7 +572,7 @@ function SealCube() {
|
||||
|
||||
return (
|
||||
<mesh position={[0, 5, 0]} ref={meshRef} castShadow receiveShadow>
|
||||
<boxGeometry args={[2.5, 2.5, 2.5]} />
|
||||
<boxGeometry args={[0.85, 0.85, 0.85]} />
|
||||
<meshBasicMaterial map={texture} />
|
||||
</mesh>
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user