fix: make sealcube tinier
This commit is contained in:
+1
-1
@@ -572,7 +572,7 @@ function SealCube() {
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<mesh position={[0, 5, 0]} ref={meshRef} castShadow receiveShadow>
|
<mesh position={[0, 5, 0]} ref={meshRef} castShadow receiveShadow>
|
||||||
<boxGeometry args={[2.5, 2.5, 2.5]} />
|
<boxGeometry args={[0.85, 0.85, 0.85]} />
|
||||||
<meshBasicMaterial map={texture} />
|
<meshBasicMaterial map={texture} />
|
||||||
</mesh>
|
</mesh>
|
||||||
);
|
);
|
||||||
|
|||||||
Reference in New Issue
Block a user