fix: create ref for SealCube

This commit is contained in:
neru
2026-01-02 01:22:52 -03:00
parent 486e5ca1ba
commit b6a7ca09c9
+2 -1
View File
@@ -600,6 +600,7 @@ export default function Home() {
// } // }
// ); // );
const [sealMesh, setSealMesh] = useState<Mesh | null>(null);
return ( return (
<Canvas <Canvas
shadows shadows
@@ -635,8 +636,8 @@ export default function Home() {
grassSize={0.6} grassSize={0.6}
grassLOD={80} grassLOD={80}
/> />
<SealCube ref={(mesh) => { if (mesh && !sealMesh) setSealMesh(mesh) }} />
<SealCube />
<OrbitControls <OrbitControls
target={[0, 5, 0]} target={[0, 5, 0]}
enablePan={false} enablePan={false}