fix: more performant grass config
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@@ -65,13 +65,13 @@ function Scene() {
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Grass: folder({
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grassDryColor: '#495a17',
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grassLushColor: '#255825',
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grassCount: { value: 7000, min: 1000, max: 30000, step: 500 },
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grassSize: { value: 0.6, min: 0.1, max: 2.0, step: 0.05 },
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grassCount: { value: 8000, min: 1000, max: 30000, step: 500 },
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grassSize: { value: 0.65, min: 0.1, max: 2.0, step: 0.05 },
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grassLOD: { value: 60, min: 10, max: 200, step: 5 },
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grassBlades: { value: 3, min: 1, max: 4, step: 1 },
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grassSegments: { value: 4, min: 1, max: 5, step: 1 },
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grassLODStart: { value: 0.5, min: 0.0, max: 0.9, step: 0.05 },
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grassLODExponent: { value: 1.0, min: 0.5, max: 3.0, step: 0.1 },
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grassSegments: { value: 3, min: 1, max: 5, step: 1 },
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grassLODStart: { value: 0.15, min: 0.0, max: 0.9, step: 0.05 },
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grassLODExponent: { value: 1.8, min: 0.5, max: 3.0, step: 0.1 },
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})
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});
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@@ -132,7 +132,7 @@ export default function Seal() {
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return (
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<>
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<Leva hidden={isProduction} />
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<Loader />
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<Canvas
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shadows
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