fix: more performant grass config

This commit is contained in:
2026-05-31 14:24:43 -03:00
parent 458037829f
commit f7b3153b92
+6 -6
View File
@@ -65,13 +65,13 @@ function Scene() {
Grass: folder({
grassDryColor: '#495a17',
grassLushColor: '#255825',
grassCount: { value: 7000, min: 1000, max: 30000, step: 500 },
grassSize: { value: 0.6, min: 0.1, max: 2.0, step: 0.05 },
grassCount: { value: 8000, min: 1000, max: 30000, step: 500 },
grassSize: { value: 0.65, min: 0.1, max: 2.0, step: 0.05 },
grassLOD: { value: 60, min: 10, max: 200, step: 5 },
grassBlades: { value: 3, min: 1, max: 4, step: 1 },
grassSegments: { value: 4, min: 1, max: 5, step: 1 },
grassLODStart: { value: 0.5, min: 0.0, max: 0.9, step: 0.05 },
grassLODExponent: { value: 1.0, min: 0.5, max: 3.0, step: 0.1 },
grassSegments: { value: 3, min: 1, max: 5, step: 1 },
grassLODStart: { value: 0.15, min: 0.0, max: 0.9, step: 0.05 },
grassLODExponent: { value: 1.8, min: 0.5, max: 3.0, step: 0.1 },
})
});
@@ -132,7 +132,7 @@ export default function Seal() {
return (
<>
<Leva hidden={isProduction} />
<Loader />
<Canvas
shadows